Multi-spectrum Vision is the ability to perceive things with greater acuity than a normal human being, such as being able to see in the dark or through a thick cloud of steam or mist.
Night Vision: To see in total darkness
Subatomic Vision: To see on the subatomic level
Infrared Vision: To see heat signatures
Ultraviolet Vision: To see wavelengths
Gamma Vision: To see radiation and gamma rays
Characters with this ability[]
- Kryptonians
- Metahumans
- Atlanteans (underwater)
Appearances[]
- Season One: Metamorphosis Night Vision, X-Ray Radiation Detection and Night Vision, Shimmer Ultraviolet Vision
- Season Two: Vortex Night Vision, Visage Radiation Detection
- Season Three: Phoenix Infrared or Thermal Vision, Slumber Night Vision Underwater (dream), Asylum Night Vision
- Season Four: Transference, Bound Night Vision
- Season Five: Aqua Night Vision Underwater, Hypnotic Night Vision
- Season Six: Sneeze (offscreen) Night vision, Labyrinth Night Vision, Justice Night Vision Underwater, Prototype Night Vision
- Season Seven: Kara, Persona Subatomic Vision, Veritas (episode) Night Vision
- Season Eight: Odyssey Night Vision Underwater, Prey Night Vision, Committed Infrared or Thermal Vision, Turbulence Night Vision
- Season Nine: Savior Night Vision, Checkmate Night Vision, Upgrade Radiation Detection
- Season 10: Homecoming Night Vistion (mentioned only), Prophecy Night Vision
- Smallville Season 11: Guardian Gamma Vision, Radiation Detection
Notes[]
- Clark used a flashlight in "Prey," but not because he actually needed it to see in the darkness, but to allude any suspicion that he could be the Red-Blue Blur, a tact he fully embraces in "Masquerade."
See also[]
Clark Kent's powers and abilities in Smallville
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